Zombie Survivor

A twinstick shooter with a battle royal feel

Zombie survival 2020

This personal project was made during my summer holiday. The game’s goal is to survive on a map infested with zombies until a timer ends.

As time goes on a toxic fog (battle royal concept) expands and as a result, the safe area of the map shrinks. 

The goal of the game is to stay alive until the timer ends. To achieve that goal the player needs to upgrade his fire power by collecting perks on the map.

As time goes on the map gets smaller and the density of zombies increase toward the center of the map.

Zombie Survival

Project Info

  • Project: Zombie Survival
  • Role(s): Gameplay programmer
  • Engine: Unity
  • Platform: PC
  • Development time: 8 weeks
  • Team:
    2 programmers

My responsibilities

  • Zombie movment
  • Special Zombies’s abilities
  • Spawning system
  • Health system for zombies